The Apprentice Witch

Arianwyn Gribble is mortified when her magical assessment by the Civil Witchcraft Authority goes horribly wrong. Instead of focusing on the four cardinal glyphs, her mind is taken over by a larger, bolder symbol, an impossible one that "didn't really exist except in her imagination." The evaluation gauge undergoes a power surge and fails to detect the required level of magical energy. Arianwyn's humiliating result is officially classified as "ungraded." Instead of the bright silver star of a fully trained witch, a "dull bronze disc" is pinned to her coat, identifying her as an apprentice who "has not yet reached the maturity of her powers."

Nevertheless, Arianwyn's service is needed and she takes a position in the small town of Lull, near the Great Wood. Rich in natural magic, "a quiet and pleasant town to live in," Lull has been without a witch for many years and is willing to welcome an apprentice. Settling into her new home, Arianwyn manages to make charms and deal with the less dangerous beasts that plague the neighborhood. Gradually, she grows more confident and the townsfolk come to accept her. But something huge, dark and twisted is haunting the Great Wood, and dangerous patches of hex mold are spreading about the area. And why does Arianwyn keep seeing visions of that strange, "tempting and terrifying" glyph?

James Nicol's world of The Apprentice Witch is comfortable, funny and well-imagined. Underneath all the magic, fey creatures and monsters, Arianwyn's struggles with self-doubt will ring true with readers. A few loose plot points hint at a sequel, but this one stands strongly on its own. --Lynn Becker, blogger and host of Book Talk, a monthly online discussion of children's books for SCBWI

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