In her debut novel, Tasmyn Muir positions her protagonist, Gideon Nav, amid foreboding gothic spaces and reanimated skeletons. It would be a stretch to describe Gideon as grounded--her awe-inspiring talent as a swordswoman is on repeated display--but she is perfectly happy to puncture the stuffy, self-serious air of her companions with crude jokes, puns and even a well-timed "that's what she said."
The novel's action kicks off when Gideon finally receives a chance to leave her oppressive home planet as a cavalier, a kind of bodyguard. The Emperor has summoned representatives from the nine houses--a necromancer and a cavalier from each--to a huge, decaying palace where the houses will vie against each other to discover ancient necromantic secrets and attempt to become Lyctors, demigod-like members of the Emperor's inner circle. It's complicated. Thankfully, Muir grounds the strangeness in a few familiar conceits. When necromancers and cavaliers start to die in mysterious fashion, the novel begins unexpectedly to resemble a locked-room mystery, or perhaps even a particularly demented slasher movie.
When it comes to epic fantasy, it's difficult to imagine a more purely fun read than Tasmyn Muir's Gideon the Ninth. --Hank Stephenson